Property | Description |
Command Arguments debug_command_arguments – String | The command arguments passed to the executable. This property will have macro expansion applied to it. |
Debug Dependent Projects debug_dependent_projects – Boolean | Debugger will debug dependent projects. |
Debug Symbols File external_debug_symbols_file_name – ProjFileName | The name of the debug symbols file. This property will have macro expansion applied to it. If it is not defined then the main load file is used. |
Debug Symbols Load Address external_debug_symbols_load_address – String | The (code) address to be added to the debug symbol (code) addresses. |
Entry Point Symbol debug_entry_point_symbol – String | Debugger will start execution at symbol if defined. |
Initial Breakpoint Is Set debug_initial_breakpoint_set_option – Enumeration | Specify when the initial breakpoint should be set |
Leave Target Running debug_leave_target_running – Boolean | Debugger will leave the target running on debug stop. |
Register Definition File debug_register_definition_file – ProjFileName | The name of the file containing register definitions. |
Set Initial Breakpoint At debug_initial_breakpoint – String | An initial breakpoint to set if no other breakpoints exist |
Start Address external_start_address – String | The address to start the externally built executable running from. |
Start From Entry Point Symbol debug_start_from_entry_point_symbol – Boolean | If yes the debugger will start execution from the entry point symbol.If no the debugger will start execution from the core specific location. |
Startup Completion Point debug_startup_completion_point – String | Specifies the point in the program where startup is complete. Software breakpoints and debugIO will be enabled after this point has been reached. |
Step From Breakpoint target_step_required_for_breakpoint_recovery – Boolean | The device requires a step to recover from a breakpoint. |
Thread Maximum debug_threads_max – IntegerRange | The maximum number of threads to display. |
Threads Script File debug_threads_script – ProjFileName | The threads script used by the debugger. |
Working Directory debug_working_directory – DirPath | The working directory for a debug session. This property will have macro expansion applied to it. |
Property | Description |
JTAG Data Bits After arm_linker_jtag_pad_post_dr – IntegerRange | Specifies the number of bits to pad the JTAG data register after the target. |
JTAG Data Bits Before arm_linker_jtag_pad_pre_dr – IntegerRange | Specifies the number of bits to pad the JTAG data register before the target. |
JTAG Instruction Bits After arm_linker_jtag_pad_post_ir – IntegerRange | Specifies the number of bits to pad the JTAG instruction register with the BYPASS instruction after the target. |
JTAG Instruction Bits Before arm_linker_jtag_pad_pre_ir – IntegerRange | Specifies the number of bits to pad the JTAG instruction register with the BYPASS instruction before the target. |
Property | Description |
Additional Load File Address[0] debug_additional_load_file_address – String | The address to load the additional load file. |
Additional Load File Address[1] debug_additional_load_file_address1 – String | The address to load the additional load file. |
Additional Load File Address[2] debug_additional_load_file_address2 – String | The address to load the additional load file. |
Additional Load File Address[3] debug_additional_load_file_address3 – String | The address to load the additional load file. |
Additional Load File Type[0] debug_additional_load_file_type – Enumeration | The file type of the additional load file. The options are Detect, hzx, bin, ihex, hex, tihex, srec. |
Additional Load File Type[1] debug_additional_load_file_type1 – Enumeration | The file type of the additional load file. The options are Detect, hzx, bin, ihex, hex, tihex, srec. |
Additional Load File Type[2] debug_additional_load_file_type2 – Enumeration | The file type of the additional load file. The options are Detect, hzx, bin, ihex, hex, tihex, srec. |
Additional Load File Type[3] debug_additional_load_file_type3 – Enumeration | The file type of the additional load file. The options are Detect, hzx, bin, ihex, hex, tihex, srec. |
Additional Load File[0] debug_additional_load_file – ProjFileName | Additional file to load on debug load. This property will have macro expansion applied to it. |
Additional Load File[1] debug_additional_load_file1 – ProjFileName | Additional file to load on debug load. This property will have macro expansion applied to it. |
Additional Load File[2] debug_additional_load_file2 – ProjFileName | Additional file to load on debug load. This property will have macro expansion applied to it. |
Additional Load File[3] debug_additional_load_file3 – ProjFileName | Additional file to load on debug load. This property will have macro expansion applied to it. |
Load File external_build_file_name – ProjFileName | The name of the main load file. This property will have macro expansion applied to it. If it is not defined then the output filepath of the linker command is used. |
Load File Address external_load_address – String | The address to download the main load file to. |
Load File Type external_load_file_type – Enumeration | The file type of the main load file. The options are Detect, hzx, bin, ihex, hex, tihex, srec. |
No Load Sections target_loader_no_load_sections – StringList | Names of (loadable) sections not to load. |
Property | Description |
DLL FileName simulator_DLL_FileName – FileName | The name of the DLL file containing the simulator. |
DLL Parameter simulator_DLL_Parameter – String | The parameter to pass to the DLL on connection. |
DLL ROM FileName simulator_DLL_RomFileName – FileName | The name of the hex file containing the utility ROM code. |
Property | Description |
Erase All target_loader_erase_all – Enumeration | If set to Yes, all of the FLASH memory on the target will be erased prior to downloading the application. If set to No, only the areas of FLASH containing the program being downloaded will be erased. If set to Default the behaviour is target specific. |
Property | Description |
Attach Script target_attach_script – JavaScript | The script that is executed when the target is attached to. |
Connect Script target_connect_script – JavaScript | The script that is executed when the target is connected to. |
Debug Begin Script target_debug_begin_script – JavaScript | The script that is executed when the debugger begins a debug session. |
Debug End Script target_debug_end_script – JavaScript | The script that is executed when the debugger ends a debug session. |
Debug Interface Reset Script target_debug_interface_reset_script – JavaScript | The script that is executed to reset the debug interface. If not specified the default debug interface reset will be carried out instead. |
Disconnect Script target_disconnect_script – JavaScript | The script that is executed when the target is disconnected from. |
Erase Script target_erase_script – String | The script that is executed when the target memory is to be erased. |
Loader Exit Script target_loader_exit_script – String | The script that is executed immediately before exiting the loader. |
Reset Script target_reset_script – JavaScript | The script that is executed when the target is reset. |
Run Script target_go_script – JavaScript | The script that is executed when the target is run. |
Stop Script target_stop_script – JavaScript | The script that is executed when the target is stopped. |
Target Extras Script target_extras_script – JavaScript | The script that is executed to supply extra menu entries in the targets window context menu. |
Target Script File target_script_file – FileName | The target script file, the contents of this file are prepended to script project properties before they are executed. |