Texas Instruments Stellaris CPU Support Package

This package contains project templates and system files for the Texas Instruments Stellaris.

CrossWorks Version 4 Installation Instructions

To install this support package
  1. Click the Tools > Package Manager menu option to open the package manager window.
  2. Right click on the Texas Instruments Stellaris CPU Support Package entry and select Install Selected Packages.
  3. Click Next to take you to the summary page.
  4. Click Next to install the package.
  5. Click Finish to close the package manager window.
  6. Click the Tools > Show Installed Packages.
  7. Click on the Texas Instruments Stellaris CPU Support Package link to view the package and its contents.
To manually install this support package
  1. If you have not done so already, follow the CMSIS 3 Support Package and CrossWorks Tasking Library Package installation instructions.
  2. Download the file Stellaris.hzq using your web browser.
  3. Click the Tools > Manually Install Packages menu option.
  4. Select the file you have just downloaded to install the package.
  5. Click the Tools > Show Installed Packages.
  6. Click on the Texas Instruments Stellaris CPU Support Package link to view the package and its contents.
To install this support package using other versions

Release Notes

1.10

1.9

1.8

1.7

1.6

1.5

1.4

1.3

1.2

1.1

1.0

Documentation

Creating Stellaris Projects

To create a new Stellaris project
To build and debug an application the runs in Flash memory
To make the application startup from reset

Stellaris Project Specifics

Target Processor

Once a project has been created you can select different target processors by right clicking on the project node in the project explorer and selecting the Target Processor entry.

Selecting the target processor will specify the memory map that is used for the build and debug. You can view the selected memory map by right clicking on the project node in the project explorer and selecting View Memory Map or View Memory Map (as text).

Selecting the target processor will cause the preprocessor definition __TARGET_PROCESSOR to be set to the specified processor name when you compile the project.

Section Placement

CrossStudio for ARM supports Stellaris projects running applications in a number of different memory configurations. You can select the memory configuration you require by right clicking on the project node in the project explorer and selecting the Placement entry.

For Stellaris projects the set of placements are:

Stack and Heap Sizes

The stack and heap sizes are set to be 128 bytes by default when a project is created. This enables projects to run on the smallest of the Stellaris processors. It is likely that you will need to change these values when developing applications to run on the larger of the Stellaris processors.

Target Startup Code

The startup code LM3S_Startup.s is common to all Stellaris processors. There are a set of preprocessor defines that configure the startup code and are documented in the startup file itself. The startup code calls out to a weak symbol SystemInit with the stack pointer set to the top of RAM. The SystemInit function can be used to set the CPU clock or configure any external memories prior to the C initialisation code as such it cannot access initialised static data.

The startup code declares weak symbols for each interrupt service routine for example the PWM_Fault_ISR function will be called when this interrupt occurs. If you are porting code that has application specific interrupt service routine names then you can use the preprocessor definitions to rename the symbol for example PWM_Fault_ISR=MyPWMFaultISR.

Target Reset Script

The reset script LM3S_Target.js is used by the debugger to reset the target board. This script will use the SRST signal so in order to reset the target properly and therefore debug your application reliably from a defined state the SRST signal should be connected.

Stellaris LM3Sxxx Internal Flash Loader

The flash loader for the internal Flash of Stellaris is provided.

Memory Simulator

An Stellaris memory simulator is provided that simulates the memories of the various Stellaris devices. The memory simulation parameter (which is set by the Target Processor selection) specifies the size of the Flash and the RAM memories.

Header Files

TI Stellaris CMSIS Header files are supplied. The Stellaris project setup adds the directory $(TargetsDir)/LM3S/CMSIS to the User Include Directories project property.

CTL support

The file lm3s_ctl.c implements the CTL system timer using the Cortex-M3 SysTick timer. The timer is configured to interrupt at a 10 millisecond rate and increment the CTL system timer by 10 to give a millisecond timer. The implementation uses the CMSIS SystemFrequency global variable to determine the CPU clock frequency. The CTL samples that are provided in this package have board specific files that implement this variable.

The CTL interrupt support functions ctl_global_interrupts_set, ctl_set_priority, ctl_unmask_isr and ctl_mask_isr are implemented in this file. The implementation uses the lowest half of the available NVIC priorities (top bit set in the priority) for CTL interrupts and disables global interrupts by raising the NVIC basepriority above the highest CTL priority. This enables you to use the upper half of the NVIC priorities for interrupts that do not use CTL and should not be disabled by a CTL interrupt.

When you create a new CTL executable project the file lm3s_ctl_board.c is copied to the project - you will need to modify this file to work on the CPU/board you are using.