Property | Description |
Disassembly Breakpoints Environment/Debugger/Disassembly Breakpoints – Boolean | What to do with disassembly breakpoints on debug stop/start. |
Focus On Breakpoint Environment/Debugger/Focus On Breakpoint – Boolean | Focus IDE when breakpoint is hit. |
Property | Description |
Close Disassembly On Mode Switch Environment/Debugger/Close Disassembly On Mode Switch – Boolean | Close Disassembly On Mode Switch. |
Data Tips Display a Maximum Of Environment/Debugger/Maximum Array Elements Displayed – IntegerRange | Selects the maximum number of array elements displayed in a data tip. |
Default Display Mode Environment/Debugger/Default Variable Display Mode – Enumeration | Selects the format that data values are shown in. |
Display Floating Point Number In Environment/Debugger/Floating Point Format Display – Custom | The printf format directive used to display floating point numbers. |
Maximum Backtrace Calls Environment/Debugger/Maximum Backtrace Calls – IntegerRange | Selects the maximum number of calls when backtracing. |
Prompt To Display If More Than Environment/Debugger/Array Elements Prompt Size – IntegerRange | The array size to display with prompt. |
Show Data Tips In Text Editor Environment/Debugger/Show Data Tips – Boolean | Show Data Tips In Text Editor. |
Show ELF Header ElfDwarf/Environment/Show ELF Header – Boolean | Display ELF Headers when executable and object files are displayed in text editor. |
Show Folds In Disassembly Environment/Debugger/Disassembly Show Folds – Boolean | Show Folds In Disassembly. |
Show Labels In Disassembly Environment/Debugger/Disassembly Show Labels – Boolean | Show Labels In Disassembly. |
Show Source In Disassembly Environment/Debugger/Disassembly Show Source – Boolean | Show Source In Disassembly. |
Show char * as null terminated string Environment/Debugger/Display Char Ptr As String – Boolean | Show char * as null terminated string. |
Source Path Environment/Debugger/Source Path – StringList | Global search path to find source files. |
Use objdump For File Disassembly ElfDwarf/Environment/Use Objdump For Disassembly – Boolean | Specifies whether to use objdump to disassemble files rather than the built-in disassembler. |
Property | Description |
ASCII Environment/Debugger/Extended Tooltip Display Mode/ASCII – Boolean | Display ASCII extended data tips. |
Binary Environment/Debugger/Extended Tooltip Display Mode/Binary – Boolean | Display Binary extended data tips. |
Decimal Environment/Debugger/Extended Tooltip Display Mode/Decimal – Boolean | Display Decimal extended data tips. |
Hexadecimal Environment/Debugger/Extended Tooltip Display Mode/Hexadecimal – Boolean | Display Hexadecimal extended data tips. |
Octal Environment/Debugger/Extended Tooltip Display Mode/Octal – Boolean | Display Octal extended data tips. |
Unsigned Decimal Environment/Debugger/Extended Tooltip Display Mode/Unsigned Decimal – Boolean | Display Unsigned Decimal extended data tips. |
Property | Description |
Automatically Connect When Starting Debug Target/Auto Connect – Boolean | Enable automatic connection to last connected target when debug start pressed. |
Automatically Disconnect When Stopping Debug Target/Auto Disconnect – Boolean | Enable automatic disconnection on debug stop. |
Background Scan for Debug Pod Presence Environment/Targets Window/Background Target Scan – Boolean | Scan USB devices to detect if debug pods are plugged in which may affect CrossStudio response. |
Check Project And Target Processor Compatibility Target/Enable Processor Check – Boolean | Verify that the project-defined processor is compatible with the connected target processor. |
Enable Differential Download Target/Enable Differential Download – Boolean | Verify the contents of memory prior to download and only download the code and data that is different. |
Identify Target On Connect Target/Identify – Boolean | Note that turning this off may make a malfunctioning target connection appear as if it is working. |
Step Using Hardware Step Environment/Debugger/Step Using Hardware Step – Boolean | Step using hardware single stepping rather than setting breakpoints. |
Switch Project To Text Editor Environment/Debugger/Switch Project – Boolean | Switch Debugger Project To Text Editor. |
Verify Program After Download Target/Enable Load Verification – Boolean | Verify that a program has been successfully downloaded after download. |
Property | Description |
Clear Debug Terminal On Run Environment/Clear Debug Terminal On Run – Boolean | Clear the debug terminal automatically when a program is run. |
Hide Output Window On Successful Load Debugging/Hide Transcript On Successful Load – Boolean | Hide the Output window when a load completes without error. |
Show Target Log On Load Debugging/Show Transcript On Load – Boolean | Show the target log when a load starts. |